A blog by Joe, a part-time games developer
22 Jun 2020
I honestly don't know where the time went ...
13 Sep 2017
Cleaning up the state handling.
08 Sep 2017
Lighting is fun. Logging is ... not so much.
20 Feb 2017
Jumbling up the narrative with a playable flashback scene.
19 Feb 2017
Putting a proper lighing system in for more atmosphere.