fistful of squid
A blog by Joe, a part-time games developer
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How to make games the hard way
03 Oct 2014
Attempting to justify my approach to game development ... to myself.
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Spooky Pooky #9 - Bouncy bouncy bouncy
02 Oct 2014
First attempt at squishy sprites.
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Spooky Pooky #8 - Related Entities
26 Sep 2014
It's held together with glue and string ...
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Spooky Pooky #7 - Tile Objects
19 Sep 2014
Sprites built out of tiles and edited in Tiled
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Spooky Pooky #6 - Entities
13 Sep 2014
Linking entities together for extendable logic.