fistful of squid
A blog by Joe, a part-time games developer
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Spooky Pooky #42 - Glow Business
16 Feb 2016
First steps to a brighter world.
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Spooky Pooky #41 - Mega-Caterpillar
31 Jan 2016
Creating a large bouncy caterpillar as a diversion.
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Spooky Pooky #40 - Rendering Recap
29 Jan 2016
A deeper look at the rendering "engine".
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Spooky Pooky #39 - Particles
27 Jan 2016
A deeper look at the particle system.
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Spooky Pooky #38 - Events, sort of
24 Jan 2016
Decoupling things with a simple event bus.