fistful of squid
A blog by Joe, a part-time games developer
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Spooky Pooky #37 - Room to Move
19 Jan 2016
First steps to a larger world.
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Spooky Pooky #36 - GLFW to SFML
13 Jan 2016
Moving from GLFW to SFML for windowing and the like.
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Spooky Pooky #35 - Slump
15 Dec 2015
Trying to jolt myself out of a creative slump.
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Spooky Pooky #34 - Audio
12 Dec 2015
Sounds like a good idea ... and not before time.
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Spooky Pooky #33 - PyxelEdit Workflow
28 Nov 2015
Improving the workflow with tooling.