fistful of squid
A blog by Joe, a part-time games developer
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Spooky Pooky #6 - Entities
13 Sep 2014
Linking entities together for extendable logic.
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Spooky Pooky #5 - Liquid Sprites
16 Aug 2014
Some liquid-containing sprites for jars and the like ...
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Spooky Pooky #4 - Water Shader
11 Aug 2014
Added some wibbly-wobbly water shader goodness.
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Spooky Pooky #3 - Water
09 Aug 2014
Adding water areas and setting up a shader pipeline
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Spooky Pooky #2 - Scaling Changes
21 Jul 2014
Playing around with view area scaling.